


Later on, you will always want to avoid damage entirely rather than block it but if you're like me you may find this shield (and by extension, the one SL point in Strength) worthwhile.įWIW, also allows you to one-hand both the Shortsword and the Cleric's Candlestick. In any case, give other stats priority while leveling and increase this last, if at all.Ĩ Strength - Again I put one point in here early-on so that I could wield a halfway decent shield, the Pontiff Knight Shield, which I did find fairly useful during the early game. Ultimately whether you raise this stat or leave it at base just depends on what final pieces of equipment you want to use and if you want to fast roll or not. Just a few points is all that is needed to open that up considerably, so if you want to play a bit of fashion souls while still maintaining your usual effectiveness in combat or keep a chime handy for casting miracles, this will make it that much easier to do so. It's just that you will be very restricted as to what or even how many pieces of armor you can wear. You can leave this at base and still keep the fast roll. It seems like a safe bet as I don't see where else to put them, personally, but you may want to redistribute them as you see fit sorcery PvE starts out rough but ends up becoming quite easy so whether or not these 3 points are here probably makes little difference in the end.įor PvP, however, I would recommend taking some points out of Attunement and/or Vigor and reallocating them here.ġ0 Vitality - 3 SL's provides some much-needed wiggle room when it comes to equipment, allowing you to keep the fast roll (vital, IMO). Also, if you intend on using the Dusk Crown Ring, this can help make that less punishing.ġ2 Endurance - On my character I put these three points in early-on so that I could cast two HSA's in a row without running completely out of Stamina, helping to avoid the short penalty before Stamina begins recharging. Having a larger HP pool can help you survive one or two extra hits before death. So "stay a while, and listen."Ģ7 Vigor - 1,000 HP Base, 1,300 HP Embered (800 HP Base, 1040 HP Embered w/ Dusk Crown Ring)Ĥ0 Vigor - 1213 HP Base, 1576 HP Embered (971 HP Base, 1261 HP Embered w/ Dusk Crown Ring). Below you will find everything you need to know to become a powerful spellslinger. It is primarily focused on the PvE-oriented mage but I will try to include any relevant tips or tidbits I've come across regarding PvP as well. This guide is expressly written for players who are curious about playing a ranged magic DPS but don't know where to start. Pure Sorcery Glass Cannon Mage Guide for PvE / PvP by SeyroonTheMage
